logo SERENITY
Game Systems Foundation
Search Results for

    Show / Hide Table of Contents

    Namespace Serenity.Ui.Infrastructure.Entities

    Classes

    UnityUiThemeComponents

    Unity-specific implementation of UI theme components configuration.
    Contains GameObject prefab templates for all UI component types used in the Serenity Unity UI system.
    Implements IUiThemeComponents interface to provide foundation-agnostic access while maintaining Unity-specific functionality.

    UnityUiThemeSounds

    Unity-specific implementation of UI theme sounds containing audio clips for various UI interactions. Maps UI events like show, hide, submit, cancel to specific audio player clips for consistent audio feedback.

    UnityUiThemeSoundsDefinition

    Unity-specific serializable implementation of UI theme sound definitions.
    Defines audio clips for common UI interactions such as show/hide transitions, navigation actions, option changes, and error notifications.
    Implements Unity's serialization system for configuration in the editor and provides interface compliance for audio playback service integration.

    In this article
    © 2026 Serenity. All Rights Reserved