Namespace Serenity.SequencePlayer.Infrastructure.Settings
Classes
UnitySequenceDefinition
Unity-specific ScriptableObject definition for individual sequences.
Contains sequence stages and provides unique identification through IFoundationSettings.
Implements ISequenceDefinition for domain compatibility and includes Unity editor
integration via CreateAssetMenu.
NOTE: RigPrefab is NOT part of generic sequences. Rig belongs to playback context,
not generic orchestration.
UnitySequencePlayerSettings
Unity-specific ScriptableObject settings for the sequence player service. Contains references to all available sequence definitions for runtime lookup. Implements ISequencePlayerSettings so vertical aggregates (e.g., CutscenePlayer) can specialize this settings surface.