Namespace Serenity.Wave.Infrastructure.Settings
Classes
UnitySpawnEntry
Serializable spawn entry defining when, where, and how many actors spawn. Used by UnityWaveConfigSO for scripted wave authoring.
UnityWaveConfigSO
ScriptableObject authoring asset for wave configuration. Uses scripted UnitySpawnEntry list for Time Crisis-style precise spawn control instead of archetype distribution counts. Maps to the Business WaveConfig via ToConfig().
UnityWaveSetSO
ScriptableObject that groups an ordered list of IWaveConfig
into a single wave set. Referenced by StageRoot to define
all waves within a stage.