logo SERENITY
Game Systems Foundation
Search Results for

    Show / Hide Table of Contents

    Class TimingConstants

    Centralized constants for timing and performance values

    Inheritance
    object
    TimingConstants
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.Shared.Constants
    Assembly: Serenity.Shared.dll
    Syntax
    public static class TimingConstants
    In this article
    © 2026 Serenity. All Rights Reserved