logo SERENITY
Game Systems Foundation
Search Results for

    Show / Hide Table of Contents

    Class ErrorMessages.Services

    Service dependency error messages

    Inheritance
    object
    ErrorMessages.Services
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.Shared.Constants
    Assembly: Serenity.Shared.dll
    Syntax
    public static class ErrorMessages.Services

    Fields

    EVENT_DISPATCHER_SERVICE_NULL

    Declaration
    public const string EVENT_DISPATCHER_SERVICE_NULL = "EventDispatcherService"
    Field Value
    Type Description
    string

    GAME_SETTINGS_SERVICE_NULL

    Declaration
    public const string GAME_SETTINGS_SERVICE_NULL = "GameSettingsService"
    Field Value
    Type Description
    string

    PLAYER_INPUT_SERVICE_NOT_INITIALIZED

    Declaration
    public const string PLAYER_INPUT_SERVICE_NOT_INITIALIZED = "PlayerInputService is not initialized. Cannot initialize UnitySerenityInstaller."
    Field Value
    Type Description
    string
    In this article
    © 2026 Serenity. All Rights Reserved