Class UnitySequenceStage
Unity-specific serializable implementation of sequence stage entity.
Provides minimal stage identification and type classification for generic orchestration.
NOTE: This is a minimal orchestration stage. Cinematic properties (FadeColor, Timeline,
Duration) belong to vertical aggregates like CutscenePlayer's UnityCutsceneStep.
Inherited Members
Namespace: Serenity.SequencePlayer.Infrastructure.Entities
Assembly: Serenity.UnitySequencePlayer.Infrastructure.dll
Syntax
public class UnitySequenceStage : ISequenceStage, ISequenceUnit
Constructors
UnitySequenceStage()
Declaration
public UnitySequenceStage()
Properties
Id
Gets unique identifier for the sequence stage.
Declaration
public string Id { get; }
Property Value
| Type | Description |
|---|---|
| string |
StageType
Gets type classification of the sequence stage.
Declaration
public SequenceStageType StageType { get; }
Property Value
| Type | Description |
|---|---|
| SequenceStageType |