Class UnityGameResultsPresenter
Unity MonoBehaviour implementation of IGameResultsPresenter.
Implements
Namespace: Serenity.GameUi.Infrastructure.Presenters
Assembly: Serenity.UnityGameUi.Infrastructure.dll
Syntax
public class UnityGameResultsPresenter : MonoBehaviour, IGameResultsPresenter
Remarks
Provides a minimal stub that toggles a GameObject's active state to show/hide the results screen. Concrete games should extend or replace this with project-specific rendering logic.
Constructors
UnityGameResultsPresenter()
Declaration
public UnityGameResultsPresenter()
Methods
HideResults()
Declaration
public void HideResults()
ShowResults(ResultsState)
Declaration
public void ShowResults(ResultsState state)
Parameters
| Type | Name | Description |
|---|---|---|
| ResultsState | state |