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    Class GameGraphicsGetCurrentQualityLevel

    Use case for retrieving the current quality level from the game graphics service.

    Inheritance
    object
    GameGraphicsGetCurrentQualityLevel
    Implements
    ISyncQueryUseCase<string>
    IUseCase
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.GameGraphics.Application.UseCases
    Assembly: Serenity.GameGraphics.Application.dll
    Syntax
    public class GameGraphicsGetCurrentQualityLevel : ISyncQueryUseCase<string>, IUseCase

    Constructors

    GameGraphicsGetCurrentQualityLevel(IGameGraphicsService)

    Declaration
    public GameGraphicsGetCurrentQualityLevel(IGameGraphicsService service)
    Parameters
    Type Name Description
    IGameGraphicsService service

    Methods

    Execute()

    Executes the use case to get the current quality level.

    Declaration
    public string Execute()
    Returns
    Type Description
    string

    Implements

    ISyncQueryUseCase<TOutput>
    IUseCase
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