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    Delegate UnityCharacterPoolService.UnbindDelegate

    Delegate that unbinds the ViewModel from an character GameObject. Called when returning an instance to the pool.

    Namespace: Serenity.Character.Infrastructure.Services
    Assembly: Serenity.UnityCharacter.Infrastructure.dll
    Syntax
    public delegate void UnityCharacterPoolService.UnbindDelegate(GameObject go)
    Parameters
    Type Name Description
    GameObject go

    The character GameObject to unbind.

    Constructors

    UnbindDelegate(object, IntPtr)

    Declaration
    public UnbindDelegate(object @object, IntPtr method)
    Parameters
    Type Name Description
    object object
    IntPtr method

    Methods

    BeginInvoke(GameObject, AsyncCallback, object)

    Declaration
    public virtual IAsyncResult BeginInvoke(GameObject go, AsyncCallback callback, object @object)
    Parameters
    Type Name Description
    GameObject go
    AsyncCallback callback
    object object
    Returns
    Type Description
    IAsyncResult

    EndInvoke(IAsyncResult)

    Declaration
    public virtual void EndInvoke(IAsyncResult result)
    Parameters
    Type Name Description
    IAsyncResult result

    Invoke(GameObject)

    Declaration
    public virtual void Invoke(GameObject go)
    Parameters
    Type Name Description
    GameObject go
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