Delegate UnityCharacterPoolService.UnbindDelegate
Delegate that unbinds the ViewModel from an character GameObject.
Called when returning an instance to the pool.
Assembly: Serenity.UnityCharacter.Infrastructure.dll
Syntax
public delegate void UnityCharacterPoolService.UnbindDelegate(GameObject go)
Parameters
| Type |
Name |
Description |
| GameObject |
go |
The character GameObject to unbind.
|
Constructors
UnbindDelegate(object, IntPtr)
Declaration
public UnbindDelegate(object @object, IntPtr method)
Parameters
Methods
BeginInvoke(GameObject, AsyncCallback, object)
Declaration
public virtual IAsyncResult BeginInvoke(GameObject go, AsyncCallback callback, object @object)
Parameters
Returns
EndInvoke(IAsyncResult)
Declaration
public virtual void EndInvoke(IAsyncResult result)
Parameters
Invoke(GameObject)
Declaration
public virtual void Invoke(GameObject go)
Parameters
| Type |
Name |
Description |
| GameObject |
go |
|