logo SERENITY
Game Systems Foundation
Search Results for

    Show / Hide Table of Contents

    Class AudioPlayerGetServiceNameInput

    Input data transfer object for getting the service name of the audio player.

    Inheritance
    object
    AudioPlayerGetServiceNameInput
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.AudioPlayer.Installation.DTO
    Assembly: Serenity.AudioPlayer.Installation.dll
    Syntax
    public class AudioPlayerGetServiceNameInput

    Constructors

    AudioPlayerGetServiceNameInput()

    Declaration
    public AudioPlayerGetServiceNameInput()
    In this article
    © 2026 Serenity. All Rights Reserved