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    Class ErrorMessages.Menu

    Menu and initialization error messages

    Inheritance
    object
    ErrorMessages.Menu
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.Shared.Constants
    Assembly: Serenity.Shared.dll
    Syntax
    public static class ErrorMessages.Menu

    Fields

    AUDIO_PLAYER_UI_NOT_FOUND

    Declaration
    public const string AUDIO_PLAYER_UI_NOT_FOUND = "AudioPlayerService with type UI not found: Menu won't play any sound. \nIf you want to play sounds, create a new AudioPlayerDefinition with type as 'UI'.\nException: {0}"
    Field Value
    Type Description
    string

    INIT_MENU_ID_EMPTY

    Declaration
    public const string INIT_MENU_ID_EMPTY = "[Init] ShowMenu: InitMenuId is empty. Set it in UnityMenuServiceSettingsDefinition."
    Field Value
    Type Description
    string

    MENU_SERVICE_NULL

    Declaration
    public const string MENU_SERVICE_NULL = "[Init] ShowMenu: MenuService is null (did the menu installation fail?)"
    Field Value
    Type Description
    string
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