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    Class ProceduralExpressionSetupWindow

    EditorWindow for generating a minimal ProceduralExpression setup with periodic oscillation idle animation. Provides a complete, self-contained workflow for creating rig definitions, mapping bones, and generating procedural animation assets.

    Inheritance
    object
    ProceduralExpressionSetupWindow
    Namespace: Serenity.ProceduralExpression.Infrastructure.Editor
    Assembly: Serenity.UnityProceduralExpression.Infrastructure.Editor.dll
    Syntax
    public class ProceduralExpressionSetupWindow : EditorWindow

    Constructors

    ProceduralExpressionSetupWindow()

    Declaration
    public ProceduralExpressionSetupWindow()

    Methods

    ShowWindow()

    Declaration
    public static void ShowWindow()
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