Class StateBusDebugPanel
Debug component that displays and allows editing of state bus values in Play Mode. Add to a GameObject to create a runtime debug panel.
Namespace: Serenity.ProceduralExpression.Infrastructure.Debug
Assembly: Serenity.UnityProceduralExpression.Infrastructure.dll
Syntax
public class StateBusDebugPanel : MonoBehaviour
Constructors
StateBusDebugPanel()
Declaration
public StateBusDebugPanel()