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    Class UnityPlayerInputDeviceFilterSettingsTests

    Inheritance
    object
    UnityPlayerInputDeviceFilterSettingsTests
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.InputGateway.Tests.Infrastructure.Settings
    Assembly: Tests.dll
    Syntax
    public class UnityPlayerInputDeviceFilterSettingsTests

    Constructors

    UnityPlayerInputDeviceFilterSettingsTests()

    Declaration
    public UnityPlayerInputDeviceFilterSettingsTests()

    Methods

    Accept_WhenDeviceIdIsAllowed_ReturnsTrue()

    Declaration
    public void Accept_WhenDeviceIdIsAllowed_ReturnsTrue()

    Accept_WhenDeviceIdIsDenied_ReturnsFalse()

    Declaration
    public void Accept_WhenDeviceIdIsDenied_ReturnsFalse()

    Accept_WhenKeyboardIsDisallowed_ReturnsFalse()

    Declaration
    public void Accept_WhenKeyboardIsDisallowed_ReturnsFalse()

    SetUp()

    Declaration
    public void SetUp()

    TearDown()

    Declaration
    public void TearDown()
    In this article
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