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    Class UnityUiPrimaryControllerManager

    Unity component that manages UI controller routing policies based on game session mode.
    Applies different routing strategies for SinglePlayer (all devices) vs LocalMultiplayer (primary device only).
    Optionally auto-selects primary device at startup and provides dynamic policy application based on configuration.

    Inheritance
    object
    UnityUiPrimaryControllerManager
    Implements
    IUiPrimaryControllerManager
    Namespace: Serenity.InputGateway.Infrastructure.Components
    Assembly: Serenity.UnityPlayerInput.Infrastructure.dll
    Syntax
    public class UnityUiPrimaryControllerManager : MonoBehaviour, IUiPrimaryControllerManager

    Constructors

    UnityUiPrimaryControllerManager()

    Declaration
    public UnityUiPrimaryControllerManager()

    Properties

    PrimaryDeviceId

    Declaration
    public string PrimaryDeviceId { get; }
    Property Value
    Type Description
    string

    Gets the ID of the currently selected primary input device.

    Methods

    ApplyUiPolicy()

    Applies the appropriate UI routing policy based on current game session mode and configuration settings.
    Routes to primary-only for LocalMultiplayer mode, and all devices for SinglePlayer (unless configured otherwise).
    Provides fallback routing strategies when primary device is not yet established.

    Declaration
    public void ApplyUiPolicy()

    Initialize(ILogService)

    Initializes the UI primary controller manager with a logging service.

    Declaration
    public void Initialize(ILogService logService)
    Parameters
    Type Name Description
    ILogService logService

    The logging service for diagnostic output.

    SetPrimaryDevice(string)

    Sets the primary input device and immediately reapplies the UI routing policy.
    Used after primary device selection to update routing configuration accordingly.

    Declaration
    public void SetPrimaryDevice(string deviceId)
    Parameters
    Type Name Description
    string deviceId

    The device ID of the new primary input device.

    Implements

    IUiPrimaryControllerManager
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