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    Class GameSettingsEventsAndUseCasesTests

    Tests for GameSettings events and use cases.

    Inheritance
    object
    GameSettingsEventsAndUseCasesTests
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.Global.Tests.Application
    Assembly: Tests.dll
    Syntax
    public class GameSettingsEventsAndUseCasesTests

    Constructors

    GameSettingsEventsAndUseCasesTests()

    Declaration
    public GameSettingsEventsAndUseCasesTests()

    Methods

    GameSettingsUseCases_Ctor_SetsFields()

    Declaration
    public void GameSettingsUseCases_Ctor_SetsFields()

    GetGameSettingsValue_Execute_DelegatesToRepository()

    Declaration
    public void GetGameSettingsValue_Execute_DelegatesToRepository()

    IGameSettingsPersistenceSettings_CustomFileName_IsExposed()

    Declaration
    public void IGameSettingsPersistenceSettings_CustomFileName_IsExposed()

    IGameSettingsPersistenceSettings_DefaultPersistedFileName_IsGameSettingsCfg()

    Declaration
    public void IGameSettingsPersistenceSettings_DefaultPersistedFileName_IsGameSettingsCfg()

    OnGameSettingsOnValueUpdatedSignal_CtorWithInput()

    Declaration
    public void OnGameSettingsOnValueUpdatedSignal_CtorWithInput()

    OnGameSettingsOnValueUpdatedSignal_DefaultCtor()

    Declaration
    public void OnGameSettingsOnValueUpdatedSignal_DefaultCtor()

    OnGameSettingsOnValueUpdatedSignal_ToString_ContainsTypeName()

    Declaration
    public void OnGameSettingsOnValueUpdatedSignal_ToString_ContainsTypeName()

    OnPersistGameSettingsSignal_IsEventDispatcherSignal()

    Declaration
    public void OnPersistGameSettingsSignal_IsEventDispatcherSignal()

    OnResetGameSettingsToDefaultSignal_IsEventDispatcherSignal()

    Declaration
    public void OnResetGameSettingsToDefaultSignal_IsEventDispatcherSignal()

    SetGameSettingsValue_Execute_DelegatesToRepository()

    Declaration
    public void SetGameSettingsValue_Execute_DelegatesToRepository()
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