Interface IGameGraphicsSettings
Interface for game graphics settings, extending foundation settings.
Namespace: Serenity.GameGraphics.Domain.Interfaces
Assembly: Serenity.GameGraphics.Domain.dll
Syntax
public interface IGameGraphicsSettings : IFoundationSettings
Properties
DefaultIsFullScreen
Declaration
bool DefaultIsFullScreen { get; }
Property Value
| Type | Description |
|---|---|
| bool | Default fullscreen mode state used when no persisted value exists. |
DefaultQualityLevel
Declaration
string DefaultQualityLevel { get; }
Property Value
| Type | Description |
|---|---|
| string | Default quality level name used when no persisted value exists. |
DefaultResolutionHeight
Declaration
int DefaultResolutionHeight { get; }
Property Value
| Type | Description |
|---|---|
| int | Default screen resolution height used when no persisted value exists. |
DefaultResolutionWidth
Declaration
int DefaultResolutionWidth { get; }
Property Value
| Type | Description |
|---|---|
| int | Default screen resolution width used when no persisted value exists. |
IsFullScreenKey
Declaration
string IsFullScreenKey { get; }
Property Value
| Type | Description |
|---|---|
| string | Key for storing and retrieving the full screen mode setting. |
QualityLevelKey
Declaration
string QualityLevelKey { get; }
Property Value
| Type | Description |
|---|---|
| string | Key for storing and retrieving the quality level setting. |
ScreenResolutionKey
Declaration
string ScreenResolutionKey { get; }
Property Value
| Type | Description |
|---|---|
| string | Key for storing and retrieving the screen resolution setting. |