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    Class UnityCutscenePlayerSettings

    Unity-specific ScriptableObject configuration for cutscene player service.

    Cutscene is a domain-specific specialization of the generic Sequence system. This class implements ICutscenePlayerSettings (which extends ISequencePlayerSettings) to provide cutscene-specific Unity editor integration while sharing the base sequence settings contract.

    Inheritance
    object
    UnityCutscenePlayerSettings
    Implements
    ICutscenePlayerSettings
    ISequencePlayerSettings
    IFoundationSettings
    Namespace: Serenity.CutscenePlayer.Infrastructure.Settings
    Assembly: Serenity.UnityCutscenePlayer.Infrastructure.dll
    Syntax
    public class UnityCutscenePlayerSettings : ScriptableObject, ICutscenePlayerSettings, ISequencePlayerSettings, IFoundationSettings

    Constructors

    UnityCutscenePlayerSettings()

    Declaration
    public UnityCutscenePlayerSettings()

    Fields

    Definitions

    Declaration
    public UnityCutsceneDefinition[] Definitions
    Field Value
    Type Description
    UnityCutsceneDefinition[]

    Array of individual cutscene definitions for playback.

    Guid

    Declaration
    public string Guid
    Field Value
    Type Description
    string

    Unique GUID for the cutscene player settings instance.

    Id

    Declaration
    public string Id
    Field Value
    Type Description
    string

    Unique identifier for this cutscene player settings instance.

    Implements

    ICutscenePlayerSettings
    ISequencePlayerSettings
    IFoundationSettings
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