logo SERENITY
Game Systems Foundation
Search Results for

    Show / Hide Table of Contents

    Class AudioPlayerUseCaseTests

    Tests for AudioPlayer use cases and the AudioPlayerUseCases aggregator.

    Inheritance
    object
    AudioPlayerUseCaseTests
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.AudioPlayer.Tests.Application
    Assembly: Tests.dll
    Syntax
    public class AudioPlayerUseCaseTests

    Constructors

    AudioPlayerUseCaseTests()

    Declaration
    public AudioPlayerUseCaseTests()

    Methods

    PauseAllClips_Execute_DelegatesToGateway()

    Declaration
    public void PauseAllClips_Execute_DelegatesToGateway()

    PlayClip_DefaultCtor_DoesNotThrow()

    Declaration
    public void PlayClip_DefaultCtor_DoesNotThrow()

    PlayClip_Execute_DelegatesToGateway()

    Declaration
    public void PlayClip_Execute_DelegatesToGateway()

    ResumeAllClips_Execute_DelegatesToGateway()

    Declaration
    public void ResumeAllClips_Execute_DelegatesToGateway()

    SetUp()

    Declaration
    public void SetUp()

    StopAllClips_Execute_DelegatesToGateway()

    Declaration
    public void StopAllClips_Execute_DelegatesToGateway()

    UseCases_Ctor_StoresAllUseCases()

    Declaration
    public void UseCases_Ctor_StoresAllUseCases()
    In this article
    © 2026 Serenity. All Rights Reserved