Class UnitySpawnEntry
Serializable spawn entry defining when, where, and how many actors spawn.
Used by UnityWaveConfigSO for scripted wave authoring.
Inheritance
UnitySpawnEntry
Assembly: Serenity.UnityWave.Infrastructure.dll
Syntax
public class UnitySpawnEntry : SpawnEntry
Constructors
UnitySpawnEntry()
Declaration
Fields
actor
Declaration
Field Value
cadence
Declaration
Field Value
count
Declaration
Field Value
spawnDelay
Declaration
protected float spawnDelay
Field Value
spawnPointId
Declaration
protected string spawnPointId
Field Value
Properties
Actor
Declaration
public override object Actor { get; }
Property Value
Cadence
Time in seconds between each spawn.
Declaration
public override float Cadence { get; }
Property Value
Count
Number of actors to spawn in this entry.
Declaration
public override int Count { get; }
Property Value
SpawnDelay
Delay in seconds before this group begins spawning.
Declaration
public override float SpawnDelay { get; }
Property Value
SpawnPointId
Spawn point identifier in the stage.
Declaration
public override string SpawnPointId { get; }
Property Value