Class UnityGameGraphicsServiceInitializationTests
Tests for UnityGameGraphicsService initialization with persisted/default settings resolution.
Inherited Members
Namespace: Serenity.UnityGameGraphics.Tests.Infrastructure
Assembly: Tests.dll
Syntax
public class UnityGameGraphicsServiceInitializationTests
Constructors
UnityGameGraphicsServiceInitializationTests()
Declaration
public UnityGameGraphicsServiceInitializationTests()
Methods
InitializeService_EventDrivenUpdatesStillWork_AfterInitialization()
Declaration
public void InitializeService_EventDrivenUpdatesStillWork_AfterInitialization()
InitializeService_FallsBackToDefaultFullScreen_WhenNoSavedValue()
Declaration
public void InitializeService_FallsBackToDefaultFullScreen_WhenNoSavedValue()
InitializeService_FallsBackToDefaultFullScreen_WhenSavedValueIsInvalid()
Declaration
public void InitializeService_FallsBackToDefaultFullScreen_WhenSavedValueIsInvalid()
InitializeService_FallsBackToDefaultQuality_WhenNoSavedValue()
Declaration
public void InitializeService_FallsBackToDefaultQuality_WhenNoSavedValue()
InitializeService_FallsBackToDefaultResolution_WhenNoSavedValue()
Declaration
public void InitializeService_FallsBackToDefaultResolution_WhenNoSavedValue()
InitializeService_FallsBackToDefaultResolution_WhenSavedValueIsInvalid()
Declaration
public void InitializeService_FallsBackToDefaultResolution_WhenSavedValueIsInvalid()
InitializeService_FallsBackToDefaults_WhenGameSettingsServiceIsNull()
Declaration
public void InitializeService_FallsBackToDefaults_WhenGameSettingsServiceIsNull()
InitializeService_UsesSavedFullScreen_WhenPresent()
Declaration
public void InitializeService_UsesSavedFullScreen_WhenPresent()
InitializeService_UsesSavedQualityLevel_WhenPresent()
Declaration
public void InitializeService_UsesSavedQualityLevel_WhenPresent()
InitializeService_UsesSavedResolution_WhenPresent()
Declaration
public void InitializeService_UsesSavedResolution_WhenPresent()
SetUp()
Declaration
public void SetUp()
TearDown()
Declaration
public void TearDown()