Namespace Serenity.Stage.Infrastructure.Authoring
Classes
SpawnPoint
Prefab-based spawn point. Place on a GameObject inside the stage prefab to define a named location where characters or objects can be spawned. Implements ISpawnPoint to expose Domain-level identity and pose.
SpawnPointRegistry
Collects all SpawnPoint components under this GameObject's hierarchy and exposes them through the ISpawnPointResolver Domain interface. Place on the stage prefab root alongside StageRoot.
StageRoot
Root MonoBehaviour for a stage prefab. Place on the prefab root to define stage identity and gameplay tuning parameters. Implements IStageRoot for Domain-level consumption.