Class UnityLocalizationAssetTable
Unity-specific implementation of ILocalizationTable for asset-based localization tables.
Wraps Unity's AssetTable to provide foundation integration for localizing assets like audio clips, sprites, and other resources.
Implements
Inherited Members
Namespace: Serenity.Localization.Infrastructure.Entities
Assembly: Serenity.UnityLocalization.Infrastructure.dll
Syntax
public class UnityLocalizationAssetTable : ILocalizationTable
Constructors
UnityLocalizationAssetTable(string, AssetTable)
Initializes a new instance of UnityLocalizationAssetTable with the specified table name and Unity AssetTable.
Creates a foundation-compatible wrapper around Unity's asset localization table.
Declaration
public UnityLocalizationAssetTable(string tableName, AssetTable table)
Parameters
| Type | Name | Description |
|---|---|---|
| string | tableName | Name identifier for the asset localization table |
| AssetTable | table | Unity AssetTable containing the localized assets |
Fields
Table
Declaration
public AssetTable Table
Field Value
| Type | Description |
|---|---|
| AssetTable | Unity AssetTable instance containing the localized assets. |
TableName
Declaration
public string TableName
Field Value
| Type | Description |
|---|---|
| string | Name of the asset localization table. |